A Big Small Adventure
A Big Small Adventure is an interactive storybook game with puzzles! Full voice acting!
Ratings are done! I have uploaded the post-jam version :D It includes in-game instructions where relevant and some more sound effects. Enjoy!
🚨INSTRUCTIONS:🚨
Drag and drop words!
For the backpack puzzle, drag and drop. Scroll to rotate!
For the Door Puzzle, Scroll to Scale the pieces up or down!
Credits:
Director/Programmer: Ben ' Langotriel' French
Art: Margrethe Wernøe
Voice: Chris Sharpes
Music: Peter Roberts of Copper Cloud Game Audio
Sound Effects: Nakul Gupta
Status | Released |
Platforms | HTML5 |
Author | langotriel |
Genre | Puzzle |
Made with | GDevelop |
Tags | Story Rich |
Development log
- A Big Small Adventure Post Jam Update!Aug 26, 2024
Comments
Log in with itch.io to leave a comment.
Awesome game, but I can't get past the backpack scene because I do not have a mouse to scroll/rotate objects :(
oh. I’ll see if I can fix that in the next hour or two! 🤓
Edit: Something came up but I will try to get it done so you can use the numbers 1 and 2 to rotate objects for the puzzles soon!
Thanks :)
Well, I couldn't do it before now but I finally got it fixed for the backpack puzzle as well as the larger door puzzle. Fixed a bug as well.
Hope you don't have any trouble playing it now!
I got through the bag packing, but noticed a funny aspect of the rotating -- it only worked if the item was sitting on the brown edge of the backpack. Then when I got to the door puzzle, now matter where I place the piece, it will not change size when I press 1 or 2. (I'm on a PC in Chrome.)
odd. I use a chromium browser in pc and it works fine. You are holding onto the piece when you press 1 or 2? It wouldn’t do anything if you drop it.
thinking about it, the reason it worked on the edge of the bag is because I prevent you from dropping it there, so it counts it as being held onto.
The little SFX detail on the dragon fire and the petty bunny was really nice. I wish the whole thing had more SFX. But still, it's a really great project considering it's done within 4 days!
we had a lot more sound effects but I didn’t have time to implement everything and polish up the game. A couple extra hours and I could have done it. There will be a post jam version with the extra stuff uploaded once voting is over :)