A Big Small Adventure is an interactive storybook game with puzzles! Full voice acting!

Ratings are done! I have uploaded the post-jam version :D It includes in-game instructions where relevant and some more sound effects. Enjoy!

🚨INSTRUCTIONS:🚨
Drag and drop words!

For the backpack puzzle, drag and drop. Scroll to rotate!

For the Door Puzzle, Scroll to Scale the pieces up or down!

Credits:

Director/Programmer: Ben ' Langotriel' French

Art: Margrethe Wernøe

Voice: Chris Sharpes

Music: Peter Roberts of Copper Cloud Game Audio

Sound Effects: Nakul Gupta

Updated 19 days ago
StatusReleased
PlatformsHTML5
Authorlangotriel
GenrePuzzle
TagsStory Rich

Development log

Comments

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Awesome game, but I can't get past the backpack scene because I do not have a mouse to scroll/rotate objects :(

(1 edit) (+1)

oh. I’ll see if I can fix that in the next hour or two! 🤓
Edit: Something came up but I will try to get it done so you can use the numbers 1 and 2 to rotate objects for the puzzles soon!

Thanks :)

Well, I couldn't do it before now but I finally got it fixed for the backpack puzzle as well as the larger door puzzle. Fixed a bug as well.

Hope you don't have any trouble playing it now!

I got through the bag packing, but noticed a funny aspect of the rotating -- it only worked if the item was sitting on the brown edge of the backpack. Then when I got to the door puzzle, now matter where I place the piece, it will not change size when I press 1 or 2. (I'm on a PC in Chrome.)

(1 edit) (+1)

odd. I use a chromium browser in pc and it works fine. You are holding onto the piece when you press 1 or 2? It wouldn’t do anything if you drop it.


thinking about it, the reason it worked on the edge of the bag is because I prevent you from dropping it there, so it counts it as being held onto. 

The little SFX detail on the dragon fire and the petty bunny was really nice. I wish the whole thing had more SFX. But still, it's a really great project considering it's done within 4 days!

we had a lot more sound effects but I didn’t have time to implement everything and polish up the game. A couple extra hours and I could have done it. There will be a post jam version with the extra stuff uploaded once voting is over :)